First Step

UX/UI Design

2024

Methods:

User Research, Wireframe, UI Design,Usability Testing

Toolkit:

Figma, Photoshop

First Step

UX/UI Design

2024

Methods:

User Research, Wireframe, UI Design,Usability Testing

Toolkit:

Figma, Photoshop

First Step

UX/UI Design

2024

Methods:

User Research, Wireframe, UI Design,Usability Testing

Toolkit:

Figma, Photoshop

Introduction

Introduction

Discover how I address the challenges of first time gym goers through innovative design. In an era where personal fitness is so mainstream, and anxiety is on rise, going to the gym has never been this intimidating

Discover how I address the challenges of first time gym goers through innovative design. In an era where personal fitness is so mainstream, and anxiety is on rise, going to the gym has never been this intimidating

My Role

My Role

User Experience

User Experience

User Interface

User Interface

User Research

User Research

Usability Testing

Usability Testing

Wireframes

Wireframes

Prototypes

Prototypes

Designs

Designs

Survey

Survey

Originally, I planned on asking people at a local gym however, it was difficult to find new gym goers additionally, not everyone was in the mood to answer a survey. I adapted and decided to post my survey to reddit. I targeted the subreddit r/beginnerfitness where I was able to get 18 replies.

Originally, I planned on asking people at a local gym however, it was difficult to find new gym goers additionally, not everyone was in the mood to answer a survey. I adapted and decided to post my survey to reddit. I targeted the subreddit r/beginnerfitness where I was able to get 18 replies.

Some key findings

83% of respondents admitted to feeling anxiety about going to the gym

72% of respondents prefer going to the gym with a friend

User Interview

User Interview

In addition to the survey we also conducted a user interview with Laura, a 21 year old student at U of T in hopes to get a more detailed understanding of the problems new gym goers face.

In addition to the survey we also conducted a user interview with Laura, a 21 year old student at U of T in hopes to get a more detailed understanding of the problems new gym goers face.

Do you feel anxious about going to the gym?

All the time... Especially when I first started. When your beginning it feels like everyone watching you and laughing at your mistake even if nobody is.

All the time... Especially when I first started. When your beginning it feels like everyone watching you and laughing at your mistake even if nobody is.

Do you workout with a buddy?

Sometimes and it’s great I feel way less nervous but people are busy my schedule doesn’t always line up with my friends.

Sometimes and it’s great I feel way less nervous but people are busy my schedule doesn’t always line up with my friends.

Problem

Problem

Many beginners struggle with anxiety when starting their fitness journey, facing obstacles such as confusion over workouts, fear of judgment at the gym, time constraints, and lack of motivation.

Many beginners struggle with anxiety when starting their fitness journey, facing obstacles such as confusion over workouts, fear of judgment at the gym, time constraints, and lack of motivation.

Approaching a Solution

Approaching a Solution

A beginner and educational gym app that helps people feel more comfortable in the gym while keeping them motivated through gamification

A beginner and educational gym app that helps people feel more comfortable in the gym while keeping them motivated through gamification

Comparative Analysis

Comparative Analysis

First Step's biggest stand out factors are it's virtual gym buddy, exercise breakdowns, and pre-made workouts.

First Step's biggest stand out factors are it's virtual gym buddy, exercise breakdowns, and pre-made workouts.

User Flow and Architecture

User Flow and Architecture

Leveraging the findings from our research, I mapped out a generic flow for how the user can interact with the app. I wanted to show the journey from signing up too unlocking your first achievement.

Leveraging the findings from our research, I mapped out a generic flow for how the user can interact with the app. I wanted to show the journey from signing up too unlocking your first achievement.

Wireframes

Wireframes

I followed up the flows by creating mid-fidelity wireframes of the flow.

I followed up the flows by creating mid-fidelity wireframes of the flow.

Solution

Solution

A welcoming/beginner friendly gym app made to help people feel more comfortable at the gym.

A welcoming/beginner friendly gym app made to help people feel more comfortable at the gym.

Learning Outcomes

Learning Outcomes

First Step has been one of my favourite and most difficult UX/UI project so far. It was the biggest user flow I've tackled and I've learned a lot throughout this project. Firstly, I really feel like my visual design skills have improved throughout this case and I'm quite happy with the UI. Finally, this project really helped me reinforce just how necessary iterative design is in UX.

First Step has been one of my favourite and most difficult UX/UI project so far. It was the biggest user flow I've tackled and I've learned a lot throughout this project. Firstly, I really feel like my visual design skills have improved throughout this case and I'm quite happy with the UI. Finally, this project really helped me reinforce just how necessary iterative design is in UX.

craig.studden@icloud.com